Construire une chute est une technique avancée qui requiert une profonde compréhension des différences de hauteurs dans les structures de chaines. Savoir construire une chute permet de mieux s'adapter à différentes situations de jeu, comme par exemple lorsqu'on souhaite étendre sa chaîne sans toucher à son starter.
Il n'y pas forcément de moyen simple de décrire ces schémas souvent complexes, comprendre les chutes dépendra beaucoup de votre capacité à conceptualiser ces structures. Cela peut bien sur aussi s’acquérir a travers la pratique et l’expérimentation. Notez que les chutes ne sont pas forcément un passage obligé pour construire de longues chaînes.
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Avalanche
L’avalanche (雪崩) est la structure des chutes la plus commune.
Avalanche sur 2 colonnes
Avalanche sur 3 colonnes
Les chutes reparties sur 3 colonnes se construisent généralement sur un élément en L.
Vous pouvez construire une chute comme un empilement de plusieurs L.
Il y a d'autres façon de construire une Avalanche sur 3 colonnes, mais cela peut produire des conflits de couleurs. Le meilleur moyen de mieux comprendre tout ça est encore d’expérimenter par vous-même !
Turukame
You can think of normal Tailing as "indirect chaining." Well, Turukame is a type of Tail that's even more indirect; the chain starts from the top and collapses down, as opposed to normal Tails, which start from the bottom and collapse the top.
Quicksand
Avalanche works due to the uneven shape of the Puyo groups. You wouldn't immediately think that four Puyo straight across would work as a tail, but here is one way. The following form is called Quicksand (流砂).
Turning
Think of Turning (めくり) as a transition, except for your Tail. Once your chain pops at the wall, it starts popping the other way. This is a useful tail to know if you're building under a time limit, but you don't want to risk making a frontal Transition. However, depending on the type of base you have, this form can produce color conflicts very easily.
Scatter
Scatter is a very difficult type of Tail. Your chain dives under, after which the Puyo on the top of the stack align themselves correctly and then your chain dives down again. You'll need to run this step-by-step in the chain simulator to see it clearly. This form is similar in execution to Turukame.
Since this Tail is divided into an upper and lower part, it theoretically has a low color-conflict potential.
Daruma Otoshi
Daruma Otoshi (達磨落とし) is named after a Japanese children's game.
Insane Niagara
Insane Niagara (発狂・ナイアガラ) is a type of Ghost Chain. At first, your opponent thinks your chain doesn't work at all. But once they realize it's a Ghost Chain that actually works, they go insane.
Diving (Tail)
Diving-type Tails (潜り込み(連鎖尾)) encompass several different forms.
Door Bolt
Door Bolt (かんぬき) gets its name because the Puyo at the very end "slide in" like a real life door bolt. This concept is used in some of the specialty chains further on in this page.
2-Column Diving Tail
Saitou Special
Saitou Special (斉藤スペシャル) is a tail that's useful if you're making 3-1 Stairs. When each link pops, it should make a distinct upside-down L (run it through the chainsim and you'll see). To be specific, Saitou Special refers to the tail initiated by the yellow groups in the following chainsim.
Tanaka Special
Tanaka Special (田中スペシャル) is similar to Kuma Stacking, but done in two columns. This form is commonly used as a game opener because it can be quickly converted into a powerful Hellfire.
Example 1 | Example 2 | Hellfire |
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Sagat Special
Sagat Special (サガットスペシャル) is similar to Saitou Special, but the columns are switched.
Tom Special
Tom Special (Tomスペシャル) combines aspects of L-Shape and the above Special chains to create an incredibly versatile tail. In the below chainsim, you can pop the greens, reds, or blues to make a harassment of varying strengths.
live Special
live Special (liveスペシャル) incorporates 2-2 Stairs with Two-on-Two Stacking. In the following chainsim, the chain can be triggered using either the reds or the blues at the bottom.
Shiroma Special
Shiroma Special (白魔スペシャル) works as both a Tail and a Holy Counter. Take note of the extra green in the Holy Counter example.
Basic Form | Tail | Holy Counter |
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3-Column Diving Tail
deAlice
deAlice (デアリス) refers to this Tail.
It looks very complicated, but at its core it involves the repeated interweaving of the following shapes.
EXE Special
EXE Special (EXEスペシャル) refers to the following chain. This is a solution to a common problem that may occur when using an L-Shaped base.
GTS Tail
GTS Tail (GTS連鎖尾) combines concepts from the above two Tails and to create something a bit more easy to follow. One drawback is that some of the forms require you to build high in a the middle.
Basic Form | Variation | Reverse Form |
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Collapsing Crevasse
Collapsing Crevasse (クレバスの崩壊) is basically a ton of two-column Tails done in excess. Don't expect to pull this off in an actual match.
Thomson Tail
Thomson Tail (トムソンテイル) is a good Tail to use with L-Shape.